Creator of Web Innovation

French engineer, with a great interest in Web and Video Games, I some day thought I could do both. I love the Internet and the Open Web, and am highly motivated by innovative, cool projects.

I am not currently looking for anything, but feel free to contact me if you want.

Skills

  • Python
  • JavaScript
  • Git
  • Elasticsearch
  • Linux
  • Apache / Nginx
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Other skills: Node.js, React, Angular, Phaser, Pixi, C++, PHP...

Education

2011

  • Master's in Information Technologies
  • University Claude Bernard Lyon 1

2010

  • Degree in Computer Science
  • University Claude Bernard Lyon 1

2009

  • Licence (Bachelor's) in Computer Science
  • University of Burgundy, Dijon

2008

  • DUT (2 years diploma) in Computer Science
  • University of Burgundy, Dijon

Associations

Game Dev Party

Lyon, France

2013 - ongoing (presidence in 2015)

  • Development of amateur and indie video games
  • Organization of Game Jams every 6 months (50 attendees)
  • Free courses, conferences, workshops

Experience

Web Engineer: Socorro

Mozilla - mozilla.org

2011 - ongoing

  • Web Application collecting and analyzing crash reports
  • Python, Django, JavaScript, Elasticsearch, PostgreSQL
  • Development of a REST API, integration of Elasticsearch, creation of a new search interface

Browser Game Project Manager: Fightly

University project (personal initiative)

July 2010 - February 2011

  • Strategic, turn-based, open web game engine
  • Project using recent technologies (HTML5's WebSockets, CSS3, Node.js... )
  • 5 people team

Web Developer: absilia.com

Graphisphère (external) - graphisphere.fr

September 2009 - June 2010

  • Showcase website for the society Absilia, with tools for customers and employees
  • Front and back office development
  • Integration of design

C++ Developer

Strass Productions (trainee) - strass.fr

April 2008 - June 2008

  • Developing a 2D adventure video game, for PC and Nintendo DS
  • Working in a 10-people team
  • Using Antiryad Gx, a proprietary game engine
  • Developping gameplay and integrating levels
  • 10-weeks work placement, followed by a 3-days hiring

Interested in my profile?